Bill The Dev

A one-man game studio in Ho Chi Minh City, run by Bill.

Shades on.Ship it.

I make my own games, and I build Unity, web and AI projects for studios and businesses. The same pair of hands from the first grey-box build to the store page.

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Four games out.
Two on the workbench.

All free. The three puzzle games are in testing on Google Play; Flip Flop Slam plays in your browser today.

Flip Flop Slam key art
Web · 2–4 players · Beta

Flip Flop Slam

The schoolyard card-slapping game from Vietnam, now online. Slam your flip-flop on the table, let the gust flip your card, and land it face up on a friend's. Send a link and play in the browser.

studio games, some still in testing
6+
downloads
100K+
views on Bill's YouTube channels
2.5M+
years making games
5+

How Bill The Dev works

Four rules, for my own games and for yours.

Fast.A playable build in days, so every idea meets real hands early. Then testing on real phones until the game is right, however long that takes.
Fun.If it isn't fun as grey boxes, it doesn't get art. Feel first, polish second.
Optimize.Smooth on low-end phones and standalone VR. Profiled, not guessed.
Ease to scale.Clean systems and data-driven content, so a game or a client project grows without a rewrite.

Need it built? Hire the dev behind the games.

Games, web, AI and tech art for studios and businesses. You work with the person who writes the code, from the first call to the handover.

Meh Merge key art
Most asked

Unity games & XR

Mobile games end to end, gameplay systems, multiplayer and VR for Meta Quest. Mobile games with ads, in-app purchases and analytics · Gameplay systems in C# · Multiplayer with Photon Fusion · Meta Quest and VR interaction.

Built: Meh Merge · Nah Blocks · Bruh Arrows · Shmackle VR

Web, apps & backend

Sites, web games and the servers behind them.

Built: Flip Flop Slam · this website

AI chatbots & automation

Assistants that know your product, and pipelines that take repetitive work away.

Built: Lucy, on this site

Shaders, tech art & performance

Your game drops frames or looks flat. I find out why and fix it.

Built: Bill SSOutline · Bill Biome Shader · Pro Origin Tools

How a project runs

Start a project
  1. Step 1Tell me the ideaA short call or chat. You get honest answers on what's doable.
  2. Step 2Scope and a fixed quoteMilestones, dates and a price before any work starts.
  3. Step 3A build every weekYou play the real thing as it grows, on your devices.
  4. Step 4Clean handoverSource code, docs and a walkthrough. It's yours.
Bill (Trương Ngọc Châu), founder of Bill The Dev
Trương Ngọc Châu · Bill

One developer.
Every part of the game.

Bill The Dev is Trương Ngọc Châu, known as Bill: a Unity engineer in Ho Chi Minh City who designs, codes, draws and runs every game here, servers and analytics included. Before the studio he spent five years inside other teams.

  • 2023Gameloft · the team behind Applaydu, Kinder's app for kids
  • 2024Golden Sea Studio · fast hyper-casual games
  • 2024–25FPT IS, akaVerse · Animal Push Royale, VR and digital twins
  • 2025–26CurlyBlue · Shmackle on Meta Quest, Unity XR then tech art
  • 2026GEM Corporation · real-time data systems
The full story on billthedev.com

Got a game or a project?
Let's ship it.

Outsourcing, publishing, investment or a collab. Tell me what you have in mind; I answer every message.

truongbill003@gmail.com

Also on LinkedIn · Messenger · Discord · Telegram. Follow the studio on Facebook · YouTube · TikTok. Press and publishers: the press kit.